%0 Journal Article %T Artificial intelligence for Bidding Hex %A Sam Payne %A Elina Robeva %J Mathematics %D 2008 %I arXiv %X We present a Monte Carlo algorithm for efficiently finding near optimal moves and bids in the game of Bidding Hex. The algorithm is based on the recent solution of Random-Turn Hex by Peres, Schramm, Sheffield, and Wilson together with Richman's work connecting random-turn games to bidding games. %U http://arxiv.org/abs/0812.3677v1