%0 Journal Article %T The Stimulation of Students¡¯ Creativity by Using Multimedia Platforms %A Maria Dinica %A Luminita Dinescu %A Cristina Miron %J International Journal of Computer Science Research and Application %D 2012 %I INREWI Publications %X The creative activity is related to the previous acquired knowledge and the use of it in new situations. The student¡¯s originality consists in personally living an already existing direction. An important role in creation is played by the associations and recombination of cognitive data. The personality factors also have a significant weight in creation. By using some multimedia platforms in the educational process, it is stimulated the students¡¯ interest in studying a subject and in applying the acquired knowledge to practical situations. In this way, their cognitive system is developed and the manifestation of their creativity in as varied as possible contexts is favoured. We have described here the way in which glogs may be integrated in some projects regarding Physics and we have analyzed the influence of multimedia posters on students¡¯ school success and on their creative potential, too. %K Creativity %K multimedia learning %K glogs %U http://www.ijcsra.org/v2i1-Dinica1.pdf