%0 Journal Article %T Volume Clipping Simulation Based on Clipping Distance Field
基于切割距离场的体数据切割算法研究 %A XIE Kai %A SUN Gang %A YANG Sheng %A YU Hou-quan %A YANG Jie %A
谢凯 %A 孙刚 %A 杨胜 %A 余厚全 %A 杨杰 %J 计算机科学 %D 2010 %I %X In order to clip volume data by interactive speed,we proposed the concept of Clipping Distance Field (CDF) and a CDF based clipping simulation algorithm.By combining volume rendering and clipping in the shader of GPU,the algorithm also achieved the high rendering/clipping speed required by interactive simulation.The result shows that the algorithm can process clipped data with different shape. %K Medical image %K 3D Clipping simulation %K Clipping distance field %K Depth buffer
医学图像 %K 三维切割模拟 %K 切割距离场 %K 深度缓存 %K 在图形处理单元 %U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=64A12D73428C8B8DBFB978D04DFEB3C1&aid=E7B533AC6834BBE656813D452B52A09C&yid=140ECF96957D60B2&vid=42425781F0B1C26E&iid=38B194292C032A66&sid=FDC7AF55F77D8CD4&eid=866F8A6B640835A7&journal_id=1002-137X&journal_name=计算机科学&referenced_num=0&reference_num=6