%0 Journal Article
%T Volume Clipping Simulation Based on Clipping Distance Field
基于切割距离场的体数据切割算法研究
%A XIE Kai
%A SUN Gang
%A YANG Sheng
%A YU Hou-quan
%A YANG Jie
%A
谢凯
%A 孙刚
%A 杨胜
%A 余厚全
%A 杨杰
%J 计算机科学
%D 2010
%I
%X In order to clip volume data by interactive speed,we proposed the concept of Clipping Distance Field (CDF) and a CDF based clipping simulation algorithm.By combining volume rendering and clipping in the shader of GPU,the algorithm also achieved the high rendering/clipping speed required by interactive simulation.The result shows that the algorithm can process clipped data with different shape.
%K Medical image
%K 3D Clipping simulation
%K Clipping distance field
%K Depth buffer
医学图像
%K 三维切割模拟
%K 切割距离场
%K 深度缓存
%K 在图形处理单元
%U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=64A12D73428C8B8DBFB978D04DFEB3C1&aid=E7B533AC6834BBE656813D452B52A09C&yid=140ECF96957D60B2&vid=42425781F0B1C26E&iid=38B194292C032A66&sid=FDC7AF55F77D8CD4&eid=866F8A6B640835A7&journal_id=1002-137X&journal_name=计算机科学&referenced_num=0&reference_num=6