%0 Journal Article
%T LOD Terrain Rendering Algorithm
LOD地形渲染算法
%A ZHU Zhi-Hui
%A ZHANG Jia-Hua
%A SHEN Hong-Hui
%A
朱志辉
%A 张嘉华
%A 沈红辉
%J 计算机科学
%D 2005
%I
%X We develope a system,based on fractal and quick dynamic render,in which four different types of rendering algorithms are employed. This essay mainly focuses on these four terrain rendering algorithms and makes comparative experiments on them.
%K Level of Detail
%K Terrain
%K Rendering
%K Recursive algorithm
层次细节
%K LOD地形
%K 递归算法
%K 分形
%K 三维图形学
%K 视觉三角形算法
%K 直接双循环渲染算法
%U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=64A12D73428C8B8DBFB978D04DFEB3C1&aid=1857B17A543CA9A0&yid=2DD7160C83D0ACED&vid=9971A5E270697F23&iid=CA4FD0336C81A37A&sid=797D49279EA93BC4&eid=CEC789B3C68C3BB3&journal_id=1002-137X&journal_name=计算机科学&referenced_num=3&reference_num=4