%0 Journal Article
%T A Fur Modeling System Based on Multi-layer Textured Slices
基于层状纹理切片表示法的短毛造型系统
%A YANG Gang
%A CAO Wei-qun
%A HUANG Xin-yuan
%A
杨刚
%A 曹卫群 黄心渊
%J 中国图象图形学报
%D 2008
%I
%X This paper presents a system for real-time modeling and rendering short fur. In the system, multi-layer textured slices are employed to represent furry surfaces, and the high rendering performance is achieved. The system utilizes a vector field as well as a scalar field to control the shape variations of furry surfaces, and provides several fur modeling tools, including the comb, the blower, the attractive-stick, and the tools for interpolating, smoothing and disturbing fur, by which users can model fur shape conveniently. In addition, a fur texture creator is provided for designing various fur textures that can affect the final rendering results of furry surfaces. The experimental results show that the system has good modeling capability and is easy to use.
%K fur modeling
%K fur rendering
%K multi-layer textured slices
%K surface fields
毛发造型
%K 毛发绘制
%K 层状纹理切片
%K 表面场
%U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=D06194629680C940ACE75262F54B9D85&aid=47D8ABCF8846E6AE57EF1816E5D281AB&yid=67289AFF6305E306&vid=FC0714F8D2EB605D&iid=94C357A881DFC066&sid=CEA1F7DC6B978724&eid=74EAF208D0F1A3E3&journal_id=1006-8961&journal_name=中国图象图形学报&referenced_num=0&reference_num=14