%0 Journal Article
%T A New Method of Shading Based on Environment Texture Mapping
一种新的基于环境纹理映射的浓淡方法
%A QI Li-wen
%A HAN Chong-zhao
%A
祁利文
%A 韩崇昭
%J 中国图象图形学报
%D 2000
%I
%X In this paper, a new method is proposed based on environment texture mapping to achieve real time fake Phong shading effect. Using predefined shading texture map and affine texture mapping method, the method is very effective, and can produce pictures with high quality. So the method can do real time fake Phong shading effect on low end systems.
%K Texture
%K Texture mapping
%K Environment texture mapping
%K Shading
纹理映射
%K 环境纹理映射
%K 浓淡
%K 计算机图形显示
%U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=D06194629680C940ACE75262F54B9D85&aid=2D32E5B86873F79EF6B95ED13554CA51&yid=9806D0D4EAA9BED3&vid=94C357A881DFC066&iid=0B39A22176CE99FB&sid=2F56B21F91C9B05B&eid=B344543C2864D684&journal_id=1006-8961&journal_name=中国图象图形学报&referenced_num=0&reference_num=0