%0 Journal Article
%T Realization of hidden line removal in 3D dynamic geometry
三维动态几何中直线消隐的实现
%A GUO Hui
%A FU Hong-guang
%A LUO Dong-hui
%A
郭惠
%A 符红光
%A 罗东辉
%J 计算机应用
%D 2007
%I
%X As OpenGL cannot realize dynamic hidden line removal in a dashed way, the real-time hidden line removal is a big problem while designing the three dimension dynamic geometric software. Based on the OpenGL system and the present hidden surface removal technology - depth buffer algorithm, the overlap of two lines and the rotation angle of the viewpoint about the local coordinate system were computed to achieve the dynamic hidden line removal in a dashed way. Furthermore, when a line is hidden by a surface, and a curve is hidden by plane or surface, this method can also be applied.
%K OpenGL
%K depth buffer algorithm
%K interpolation
%K hidden line removal
%K dynamic geometry
OpenGL
%K 深度缓存算法
%K 插值
%K 直线消隐
%K 动态几何
%K 三维
%K 动态几何
%K 线消隐
%K geometry
%K dynamic
%K removal
%K line
%K hidden
%K 曲线
%K 平面
%K 遮挡
%K 曲面
%K 方法
%K 计算
%K 移动角
%K 叠加
%K 缓存算法
%K 深度
%K 消隐技术
%K 研究
%U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=831E194C147C78FAAFCC50BC7ADD1732&aid=14E16CBD2743051277A6A4C5475655B8&yid=A732AF04DDA03BB3&vid=DB817633AA4F79B9&iid=38B194292C032A66&sid=46FF101E7ECF9F15&eid=D559883475316B44&journal_id=1001-9081&journal_name=计算机应用&referenced_num=0&reference_num=6