%0 Journal Article %T Realization of hidden line removal in 3D dynamic geometry
三维动态几何中直线消隐的实现 %A GUO Hui %A FU Hong-guang %A LUO Dong-hui %A
郭惠 %A 符红光 %A 罗东辉 %J 计算机应用 %D 2007 %I %X As OpenGL cannot realize dynamic hidden line removal in a dashed way, the real-time hidden line removal is a big problem while designing the three dimension dynamic geometric software. Based on the OpenGL system and the present hidden surface removal technology - depth buffer algorithm, the overlap of two lines and the rotation angle of the viewpoint about the local coordinate system were computed to achieve the dynamic hidden line removal in a dashed way. Furthermore, when a line is hidden by a surface, and a curve is hidden by plane or surface, this method can also be applied. %K OpenGL %K depth buffer algorithm %K interpolation %K hidden line removal %K dynamic geometry
OpenGL %K 深度缓存算法 %K 插值 %K 直线消隐 %K 动态几何 %K 三维 %K 动态几何 %K 线消隐 %K geometry %K dynamic %K removal %K line %K hidden %K 曲线 %K 平面 %K 遮挡 %K 曲面 %K 方法 %K 计算 %K 移动角 %K 叠加 %K 缓存算法 %K 深度 %K 消隐技术 %K 研究 %U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=831E194C147C78FAAFCC50BC7ADD1732&aid=14E16CBD2743051277A6A4C5475655B8&yid=A732AF04DDA03BB3&vid=DB817633AA4F79B9&iid=38B194292C032A66&sid=46FF101E7ECF9F15&eid=D559883475316B44&journal_id=1001-9081&journal_name=计算机应用&referenced_num=0&reference_num=6