%0 Journal Article
%T A real time method of rendering fake soft shadows based on shadow map
一种基于阴影图的实时伪软阴影生成方法
%A LI Lian
%A LEI Hang College of Computer Science
%A Engineering
%A University of Electronic Science
%A Technology of China
%A Chengdu Sichuan
%A China
%A
李恋
%A 雷航
%J 计算机应用
%D 2009
%I
%X As hard shadows grow unsuitable for reality shading, soft shadows have become popular. But soft shadows need more time to sample the density of the area light source. To save the cost and not influence the sense of reality, this article introduced a method to render fake soft shadow. First, it gave a new method to construct the smooth edges for the penumbra texture, and talked about how to create soft shadows with these smooth edges. The results prove the correctness and real-time of soft shadow.
%K fake soft shadow
%K shadow map
%K smoothie edge
%K penumbra texture
%K real-time
伪软阴影
%K 阴影图
%K 平滑面
%K 半影纹理
%K 实时
%U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=831E194C147C78FAAFCC50BC7ADD1732&aid=564CF77358B7C6E0C0B376551C93436F&yid=DE12191FBD62783C&vid=771469D9D58C34FF&iid=0B39A22176CE99FB&sid=47F7649551A37CFC&eid=8143FF92EEF26F96&journal_id=1001-9081&journal_name=计算机应用&referenced_num=0&reference_num=11