%0 Journal Article %T Real-time simulation of radar scanning based on particle system in OpenGL
OpenGL中基于粒子系统雷达扫描实时模拟 %A WU Yin-xia %A CHEN Lei-ting %A HE Ming-yun %A
吴银霞 %A 陈雷霆 %A 何明耘 %J 计算机应用 %D 2009 %I %X Simulation of radar scanning is one of the difficulties in the visual simulation of battlefield situation. To introduce a real-time simulation method of three-dimensional scanning radar based on particle system. According to the rule of radar scan, the traditional particle system model was changed, and the radar afterglow particles were rendered with point. It was implemented on Personal Computer with OpenGL. The result shows that the method is able to meet the needs of reality and real time. %K OpenGL
雷达扫描 %K 实时模拟 %K 粒子系统 %K 余辉 %U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=831E194C147C78FAAFCC50BC7ADD1732&aid=7CA1D33E6B8BA7557AB97BD01AF41515&yid=DE12191FBD62783C&vid=771469D9D58C34FF&iid=CA4FD0336C81A37A&sid=B799C1769FCACDC8&eid=89AC6B0ADBEA2741&journal_id=1001-9081&journal_name=计算机应用&referenced_num=2&reference_num=6