%0 Journal Article %T Construction of NURBS surface in C# with OpenGL
在C#中结合OpenGL的NURBS曲面建模的实现 %A ZHOU Man-yuan %A CHEN Yan %A XU Yu-gang %A
陈艳 %A 周满元 %A 徐玉刚 %J 计算机应用 %D 2006 %I %X NURBS is useful in surface creation due to its uniformity in representation and flexibility in shape control. There are not standards and formal methods to develop OpenGL in C# up to now. An approach of modeling NURBS surfaces in C# was proposed. P/Invoke and OpenGL were used to construct NURBS surfaces from data clouds. An example is also presented and good result is attained. %K OpenGL
NURBS曲面 %K 平台调用 %K C#语言 %U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=831E194C147C78FAAFCC50BC7ADD1732&aid=5B9AACF5392E529A&yid=37904DC365DD7266&vid=96C778EE049EE47D&iid=B31275AF3241DB2D&sid=C2A302D88B1505F1&eid=B93F010195432A97&journal_id=1001-9081&journal_name=计算机应用&referenced_num=0&reference_num=6