%0 Journal Article %T Research and implementation of mesh optimization in skinned mesh animation
骨骼蒙皮动画中网格优化的研究与实现 %A LI Dong-kui %A CHEN Lei-ting %A WANG Hong-fu %A
李东魁 %A 陈雷霆 %A 王洪福 %J 计算机应用 %D 2006 %I %X In skinned mesh animation, large number of mesh triangles need to be dealt with, and high level of real-time is required in many skinned mesh animation applications. To improve the level of real-time of skinned mesh animation, optimizing the mesh is very important. In this paper a method to optimize the mesh was put forward and realized. %K skinned mesh animation %K mesh optimization %K attribute table %K progressive mesh
骨骼蒙皮动画 %K 网格优化 %K 属性表 %K 渐进式网格 %U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=831E194C147C78FAAFCC50BC7ADD1732&aid=E21AD42B9B92D462&yid=37904DC365DD7266&vid=96C778EE049EE47D&iid=CA4FD0336C81A37A&sid=09E495F616948E78&eid=67A4C102D80D32DF&journal_id=1001-9081&journal_name=计算机应用&referenced_num=0&reference_num=6