%0 Journal Article
%T Research and implementation of mesh optimization in skinned mesh animation
骨骼蒙皮动画中网格优化的研究与实现
%A LI Dong-kui
%A CHEN Lei-ting
%A WANG Hong-fu
%A
李东魁
%A 陈雷霆
%A 王洪福
%J 计算机应用
%D 2006
%I
%X In skinned mesh animation, large number of mesh triangles need to be dealt with, and high level of real-time is required in many skinned mesh animation applications. To improve the level of real-time of skinned mesh animation, optimizing the mesh is very important. In this paper a method to optimize the mesh was put forward and realized.
%K skinned mesh animation
%K mesh optimization
%K attribute table
%K progressive mesh
骨骼蒙皮动画
%K 网格优化
%K 属性表
%K 渐进式网格
%U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=831E194C147C78FAAFCC50BC7ADD1732&aid=E21AD42B9B92D462&yid=37904DC365DD7266&vid=96C778EE049EE47D&iid=CA4FD0336C81A37A&sid=09E495F616948E78&eid=67A4C102D80D32DF&journal_id=1001-9081&journal_name=计算机应用&referenced_num=0&reference_num=6