%0 Journal Article %T Occlusion identification research between virtual and real object in augment reality
增强现实环境下虚实物体遮挡判断方法研究 %A YU Wen-jiong %A HE Han-wu %A WU Yue-ming %A
俞文炯 %A 何汉武 %A 吴悦明 %J 计算机应用研究 %D 2009 %I %X This paper investigated two methods for occlusion identification. One was triangle-based virtual objects reconstruction method, another method was the construction of real objects by virtual model. The former did not need to carry out pre-processing for the environment. The latter need to carry out pre- processing for the environment, but the advantages of it were easy to be realized, and had a good real-time performance. Firstly, described the realized methods of these two methods in detailed. Then, gave a detailed performance test in comparison with these two methods. Finally, drawn the conclusion about how to select the occlusion identification based on the performance test. %K occlusion identification %K reconstruction %K virtual model %K triangular patches
遮挡判断 %K 重构 %K 虚拟模型 %K 三角面片 %U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=A9D9BE08CDC44144BE8B5685705D3AED&aid=48445804551CC83368A1D0CB79681AF2&yid=DE12191FBD62783C&vid=96C778EE049EE47D&iid=9CF7A0430CBB2DFD&sid=F7C31FB8895CD7D8&eid=4B442DAED9DA6EB0&journal_id=1001-3695&journal_name=计算机应用研究&referenced_num=1&reference_num=12