%0 Journal Article
%T Review on GPU-based volume rendering
基于GPU图像直接体绘制算法分析与评价
%A FEI Yao-ping
%A HU Hui-jun
%A CHEN Song-qiao
%A LI Min
%A
费耀平
%A 胡慧君
%A 陈松乔
%A 李敏
%J 计算机应用研究
%D 2009
%I
%X With the ever-increasing development of graphics hardware in recent years,exploiting the fast rendering ability of modern graphics hardware to make the rendering process genuinely interactive has become available,and this method is the research hot spot.This paper described the typical algorithms about GPU-based volume rendering including were 3D texture-mapping hardware,2D texture-mapping hardware,GPU-based ray casting,and then gave the kinds of algorithm analysis and performance evaluation.Finally,came to...
%K graphics processing unit(GPU)
%K volume rendering
%K texture mapping
%K ray casting
图形处理器
%K 体绘制
%K 纹理映射
%K 光线投射
%U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=A9D9BE08CDC44144BE8B5685705D3AED&aid=65E3E38F5536B49949982E2CC2F8DFD9&yid=DE12191FBD62783C&vid=96C778EE049EE47D&iid=B31275AF3241DB2D&sid=0D1D160AB8016934&eid=885CEFEC57DA488F&journal_id=1001-3695&journal_name=计算机应用研究&referenced_num=0&reference_num=25