%0 Journal Article
%T Fountain Simulation Based on Particle System
基于粒子系统的喷泉模拟
%A ZHAO Jing-mi
%A ZHANG Hui
%A ZHENG Guo-qin
%A
赵静谧
%A 张慧
%A 郑国勤
%J 计算机应用研究
%D 2006
%I
%X This paper, presents a simulation method of the scenery based on particle system and Particle System API. Combining with texture mapping, multiple fountain simulation is realized by adopting line way instead of traditional point way to render particle. The experiment shows that this method is fast and can realize true simulation of fountain effect in consumer PC platform.
%K Particle System API
粒子系统
%K 喷泉仿真
%U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=A9D9BE08CDC44144BE8B5685705D3AED&aid=DA2B634A7EBA52FE&yid=37904DC365DD7266&vid=EA389574707BDED3&iid=CA4FD0336C81A37A&sid=5B5B75F4854B8331&eid=E2E0FBFE4D7EFB94&journal_id=1001-3695&journal_name=计算机应用研究&referenced_num=1&reference_num=6