%0 Journal Article
%T Adaptive Facial Animation of Speech Synchronization
自适应人脸语音动画技术*
%A XU Ying
%A HE Ben-yang
%A
徐莹
%A 何本阳
%J 计算机应用研究
%D 2006
%I
%X A virtual speech synchronization system for facial animation based on linear spring mesh model muscle model is designed. By importing ASE files to construct a polygonal mesh model, on which many feature points are added in eyes, nose, eyebrow, forehead, jowl, maxilla and chin. Then, this feature-based polygonal mesh model is reconstructed into a linear spring mesh model. After texture mapping and adding muscle model, highly realistic facial expression and speech-synchronized facial animation are achieved.
%K Feature Point
%K Linear Spring Mesh Model
%K Texture Mapping
%K Muscle Model
%K Speech-synchronizing Animation
特征点
%K 线性弹性模型
%K 纹理映射
%K 肌肉模型
%K 语音同步动画
%U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=A9D9BE08CDC44144BE8B5685705D3AED&aid=B9864D0AFD4D1142&yid=37904DC365DD7266&vid=EA389574707BDED3&iid=38B194292C032A66&sid=856C2E13D1000DB7&eid=2DBBF45CC176713E&journal_id=1001-3695&journal_name=计算机应用研究&referenced_num=3&reference_num=10