%0 Journal Article %T Smart method of multiple textures blending and mapping on 3D objects
一种为三维物体表面添加纹理的精确方法 %A DING Ya-bin %A PENG Xiang %A
丁雅斌 %A 彭翔 %J 计算机应用研究 %D 2008 %I %X In the process of building digital models for real objects, the data collecting of spatial, colorific characters of the multi-dimension objects were always a hard, but very important job. A new system for creating photorealistic textured 3D models was proposed. Using the system, both range image and its exact corresponding texture from one direction could be acquired simultaneously. To integrate 3D shape between the range images and to blend the corresponding textures had been at the same time. An original weight function was introduced into blending textures and it had made the blended texture image better and generated highly realistic 3D models. %K texture image %K range image %K surface reconstruction %K texture acquirement
纹理图像 %K 深度图像 %K 曲面重建 %K 纹理获取 %U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=A9D9BE08CDC44144BE8B5685705D3AED&aid=2FFD2160B44A8D5AE330856F7F803F39&yid=67289AFF6305E306&vid=C5154311167311FE&iid=CA4FD0336C81A37A&sid=B1E36BF7B9783A85&eid=BF112261B65CB9C9&journal_id=1001-3695&journal_name=计算机应用研究&referenced_num=0&reference_num=9