%0 Journal Article %T Volumetric virtual environments
Volumetric Virtual Environments %A He Taosong %A
HE %A Taosong %J 计算机科学技术学报 %D 2000 %I %X Driven by fast development of both virtual reality and volume visualization, we discuss some critical techniques towards building a volumetric VRsystem, specifically the modeling, rendering, and manipulations of a volumetric scene.Techniques such as voxel-based object simplification, accelerated volume rendering,fast stereo volume rendering, and volumetric "collision detection" are introduced andimproved, with the idea of demonstrating the possibilities and potential benefits ofincorporating volumetric models into VR systems. %K volume visualization %K volume rendering %K virtual reality %K volumegraphics %K object simplification %K level of detail %K wavelets theory %K volumetric collisiondetection
虚拟现实 %K 虚拟环境 %K 计算机科学 %U http://www.alljournals.cn/get_abstract_url.aspx?pcid=5B3AB970F71A803DEACDC0559115BFCF0A068CD97DD29835&cid=8240383F08CE46C8B05036380D75B607&jid=F57FEF5FAEE544283F43708D560ABF1B&aid=DAEF7C402F8003511CB66ADA531812E2&yid=9806D0D4EAA9BED3&vid=23CCDDCD68FFCC2F&iid=CA4FD0336C81A37A&sid=42425781F0B1C26E&eid=D997634CFE9B6321&journal_id=1000-9000&journal_name=计算机科学技术学报&referenced_num=0&reference_num=19