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Search Results: 1 - 10 of 632 matches for " Maggi Savin-Baden "
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From cognitive capability to social reform? Shifting perceptions of learning in immersive virtual worlds
Maggi Savin-Baden
Research in Learning Technology , 2008, DOI: 10.3402/rlt.v16i3.10894
Abstract: Learning in immersive virtual worlds (simulations and virtual worlds such as Second Life) could become a central learning approach in many curricula, but the socio-political impact of virtual world learning on higher education remains under-researched. Much of the recent research into learning in immersive virtual worlds centres around games and gaming and is largely underpinned by cognitive learning theories that focus on linearity, problem-solving and the importance of attaining the ‘right answer' or game plan. Most research to date has been undertaken into students' experiences of virtual learning environments, discussion forums and perspectives about what and how online learning has been implemented. This article reviews the literature relating to learning in immersive virtual worlds, and suggests that there needs to be a reconsideration of what ‘learning' means in such spaces.
An evaluation of implementing problem-based learning scenarios in an immersive virtual world
Maggi Savin-Baden,Cathy Tombs,Terry Poulton,Emily Conradi
International Journal of Medical Education , 2011, DOI: 10.5116/ijme.4e92.b22f
Abstract: Objectives: This paper will describe a project adopting a pedagogical approach that implemented and evaluated a problem-based learning project in an immersive virtual world. The project involved an iterative process of testing scenarios using student feedback to improve upon the scenarios. Methods: The study used illuminative evaluation which is argued to take account of wider contexts than more traditional evaluation and, is primarily concerned with description and interpretation rather than measurement and prediction. The evaluation encompassed formative elements to inform the project team and summative elements to establish the worth of what was achieved. Results: The findings in many ways were more positive than initially anticipated, but there were also a number of challenges. The themes that emerged for the data were technological challenges, pedagogical design, usability and avatar identity, collaboration and Interaction. Conclusions: Students appreciated the value of Second Life as a collaborative environment, but also viewed such practice-based simulations as valuable for individual work. An interesting consequence of the richness and authenticity of the Second Life scenarios is the large amount of detail provided, much more than is usual in paper-based face-to face problem-based learning sessions.
Learning and teaching in Immersive Virtual Worlds
Frances Bell,Maggi Savin-Baden,Robert Ward
Research in Learning Technology , 2008, DOI: 10.3402/rlt.v16i3.10892
Abstract: This special issue comprises a number of exciting initiatives and developments that begin to put issues of learning in immersive virtual worlds centre stage. Although learning through specific types of serious games has been popular for some years, the pedagogical value of immersive worlds is currently not only inchoate but also under-researched. Whilst several of the articles here are not based on empirical research, what they do offer is new ways of considering the pedagogical purposes of using these kinds of digital spaces. The difficulty with the perception of immersive virtual worlds is that there is often a sense that they are seen as being dislocated from physical spaces, and yet they are not. Web spaces are largely viewed as necessarily freer locations where there is a sense that it is both possible and desirable to ‘do things differently'.
An Online Library of Science-Based HIV Prevention Resources  [PDF]
Josefina J. Card, Lucy Baden
World Journal of AIDS (WJA) , 2018, DOI: 10.4236/wja.2018.84010
Abstract: This paper introduces the online Sociometrics Social, Behavioral, and Health Sciences Library, an exciting new science-based resource for HIV/AIDS researchers, health educators, and clinicians. The over 400 products in the Sociometrics Library supplement the online publications—journal articles, books, reports, monographs—that have been the focus of scientific research libraries and publishers to date, both printed and online. Examples of the innovative science-based products that serve as the library’s content include: Evidence-based interventions and programs (EBIs/EBPs) that evaluation research has shown to be effective in preventing HIV or its risky social and behavioral antecedents; primary research data and survey instruments; and interactive, multimedia training tools and courses to build HIV professionals’ capacity to implement EBPs with fidelity and to cooperate with evaluators in the assessment of their effectiveness. A Scientist Expert Panel has guided and will continue to guide product selection and acquisition, ensuring the collection’s continuing technical merit, research utility, and relevance for practice and policy. The Sociometrics Library aims to become the dominant online source of behavioral and social science-based HIV research by-products, operationally sustainable and able to stay up-to-date both from a technological and scientific perspective.
Gay and Lesbian Issues and Psychology Review , 2005,
Abstract: This essay ruminates on the wake left by the removal of homosexuality from the American Psychiatric Association’s Diagnostic and Statistical Manual for Mental Disorders. Through a quilt of critical reflections, subjective accounts and experience, the essay posits that in spite of the psychological validation of homosexuality thirty years ago, its pathology is perpetuated through culture in complex and diverse ways.
Androgynous ethical intervention and living history
Baden Offord
Coolabah , 2009,
Abstract: This paper explores how narratives of Australian belonging are formedthrough a quilted matrix of myth, history and memory. This is done through looking atthe Sydney Gay and Lesbian Mardi Gras and the beach, tracing the mythology of theSurf Life Saver, the surfer and contemporary sexual and ethnic identities. I suggest thatlife is lived through layers of the past, organised in formal and informal, conscious andunconscious ways, connected in asymmetrical and symmetrical fashion. The aim here isnot to add to the measurable, instrumental canon of history, but to activate what GregDenning has referred to as “living histories”, by exploring androgynous moments ofbelonging.
Village in the Jungle The Eighth Annual Doireann MacDermott Lecture
Baden Offord
Coolabah , 2011,
Abstract: This paper is a slightly edited version of a keynote lecture, delivered atthe Aula Magna of the University of Barcelona as The Eighth Annual DoireannMacDermott Lecture, organized by the university’s Australian Studies Centre inDecember 2007. Offord’s essay takes us from Leonard Woolf’s creative and ethicalintervention in Britain’s colonial project, forged through a transformative vision ofthe ‘spirit of place’ in his novel The Village in the Jungle (1931), to the Australianspecifics of colonialism and its aftermath. Highly critical of the dominant powerstructures in Australian society that keep sustaining the Enlightenment discourse of anunfinished colonial project, Offord delineates alternative strategies so as to deal withidentity and belonging, arguing for a notion/nation of ‘cultural citizenship’, no longerbased on exclusions.
Developing Open Data Models for Linguistic Field Data
Baden Hughes
Computer Science , 2003,
Abstract: The UQ Flint Archive houses the field notes and elicitation recordings made by Elwyn Flint in the 1950's and 1960's during extensive linguistic survey work across Queensland, Australia. The process of digitizing the contents of the UQ Flint Archive provides a number of interesting challenges in the context of EMELD. Firstly, all of the linguistic data is for languages which are either endangered or extinct, and as such forms a valuable ethnographic repository. Secondly, the physical format of the data is itself in danger of decline, and as such digitization is an important preservation task in the short to medium term. Thirdly, the adoption of open standards for the encoding and presentation of text and audio data for linguistic field data, whilst enabling preservation, represents a new field of research in itself where best practice has yet to be formalised. Fourthly, the provision of this linguistic data online as a new data source for future research introduces concerns of data portability and longevity. This paper will outline the origins of the data model, the content creation components, presentation forms based on the data model, data capture tools and media conversion components. It will also address some of the larger questions regarding the digitization and annotation of linguistic field work based on experience gained through work with the Flint Archive contents.
A Grid Based Architecture for High-Performance NLP
Baden Hughes,Steven Bird
Computer Science , 2003,
Abstract: We describe the design and early implementation of an extensible, component-based software architecture for natural language engineering applications which interfaces with high performance distributed computing services. The architecture leverages existing linguistic resource description and discovery mechanisms based on metadata descriptions, combining these in a compatible fashion with other software definition abstractions. Within this architecture, application design is highly flexible, allowing disparate components to be combined to suit the overall application functionality, and formally described independently of processing concerns. An application specification language provides abstraction from the programming environment and allows ease of interface with high performance computational grids via a broker.
Grid-Enabling Natural Language Engineering By Stealth
Baden Hughes,Steven Bird
Computer Science , 2003,
Abstract: We describe a proposal for an extensible, component-based software architecture for natural language engineering applications. Our model leverages existing linguistic resource description and discovery mechanisms based on extended Dublin Core metadata. In addition, the application design is flexible, allowing disparate components to be combined to suit the overall application functionality. An application specification language provides abstraction from the programming environment and allows ease of interface with computational grids via a broker.
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