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Communicative Development in a Game Context  [PDF]
Maria Thereza C. C. de Souza, Ana Lucia Petty
Psychology (PSYCH) , 2017, DOI: 10.4236/psych.2017.82014
Abstract: This report is a short overview of an intervention program in which communicative development in a game context is focused. Mastering languages and different ways of communication are indicators of cognitive development. These are some of the goals of the intervention program held at the Laboratory of Studies about Development and Learning (Institute of Psychology) to help children from the fundamental school with learning difficulties develop affective, cognitive, motor and social attitudes, in a context of problem-solving situations with games. As a consequence, they improve competence to express and interpret more adequately, as well as discuss strategies and solve different challenges, regarding the capacity of learning from others and enhancing language skills. To observe children playing communicative games allows to analyze how they think and act, which generates important information to intervene in pro of changing the attitudes that do not work in favour of the learning and developing processes. Analysis was made from data registered on records, and six children who participated at the program during three semesters were described for illustrative purpose. It indicates that this context, in which narratives are produced and where there is adult mediation, contributes to help them modify inadequate attitudes and improve the domain of different languages, expanding the repertoire of communication.
Sustainable development and urban identity a social context  [PDF]
Pu?i? Ljubinko M.
Spatium , 2004, DOI: 10.2298/spat0411001p
Abstract: The most attractive idea within the scope of the present considerations of global future is the planning of sustainable development. The recent treatments of this idea have established a new paradigm of urban and territorial development. Presently, however, the thesis of sustainable development is acquiring negative connotations because it is being exploited for various manipulations. To demonstrate fully its value in the sphere of urban projecting, the theory of sustainable development should include a clearly expressed component of cultural-urban pluralism. In other words, the global strategy should retain the important local characteristics, to a measure and in a way that would contribute to the coherence of (European) urban system. In an urban-cultural context sustainable development implies a satisfying of social needs on a higher level of aspirations than is the case in a vulgar interpretation of the economic, urbanistic and ecological assumptions of sustainability for a community. In this it is assumed that the natural and necessary needs of the individual have been previously meet. For a holistic concept of sustainable development cannot be based only on strategies which insist on a full stomach for the world population, on normative approaches to the economic measuring of the growth and development of a society, on the premises of ecological purism or on the comprehensive urban planning. The main idea within the framework of general concern about urban future may be condensed to the following two questions: (a) how much are the social upheavals which characterize the modern world and which involve all European cities a prearranged framework and (b) how much are they a conceivable framework for urban future? Despite of holistic concept of sustainable development, reduction of the problems of the prospective city to geopolitical and cultural planes is not only possible and reasonable but necessary. This, however, does not mean that the apparently narrower view will make the search for possible answers any easier. The urban reality operates with a widely accepted syntagm about a large set of specific but unessential social and spatial characteristics of the (East European) city. But the reality is that these cities deserve all attributes that make them a full-fledged factor of the European urban milieu.
Keep Your Opponents Close: Social Context Affects EEG and fEMG Linkage in a Turn-Based Computer Game  [PDF]
Michiel M. Spapé, J. Matias Kivikangas, Simo J?rvel?, Ilkka Kosunen, Giulio Jacucci, Niklas Ravaja
PLOS ONE , 2013, DOI: 10.1371/journal.pone.0078795
Abstract: In daily life, we often copy the gestures and expressions of those we communicate with, but recent evidence shows that such mimicry has a physiological counterpart: interaction elicits linkage, which is a concordance between the biological signals of those involved. To find out how the type of social interaction affects linkage, pairs of participants played a turn-based computer game in which the level of competition was systematically varied between cooperation and competition. Linkage in the beta and gamma frequency bands was observed in the EEG, especially when the participants played directly against each other. Emotional expression, measured using facial EMG, reflected this pattern, with the most competitive condition showing enhanced linkage over the facial muscle-regions involved in smiling. These effects were found to be related to self-reported social presence: linkage in positive emotional expression was associated with self-reported shared negative feelings. The observed effects confirmed the hypothesis that the social context affected the degree to which participants had similar reactions to their environment and consequently showed similar patterns of brain activity. We discuss the functional resemblance between linkage, as an indicator of a shared physiology and affect, and the well-known mirror neuron system, and how they relate to social functions like empathy.
Re-evaluation of Rural Development Problematic in the Context of Social Capital*
Tuba ?NAL ?EK??,Ay?e Nur ?KTEN
Megaron , 2009,
Abstract: The matter of “rural development” has been an important issue for approximately 20 years. International organizations like the United Nations, the World Bank and the European Union, as well as many developed and developing countries are devoting increasing time and resources to the rural development issue. Studies in economics, politics and geography, on the other hand, lay out the theoretical framework in this matter. Rural poverty, migration to urban areas, pollution of water and agricultural land, problems of agricultural production, and introducing global solutions to these problems have become primary issues on the agendas of many countries. The aim of the paper is to discuss the rural development policies with built-in global solutions in a new perspective, in the context of local social structure and relations. Accordingly, the paper addresses the change in the rural development paradigm and the role of social capital in rural development.
Political and social context of not attaining the Millennium Development Goal to reduce poverty
Palma-Solís,Marco; Gil-González,Diana; álvarez-Dardet,Carlos; Ruiz-Cantero,María Teresa;
Bulletin of the World Health Organization , 2008, DOI: 10.1590/S0042-96862008001000013
Abstract: objective: eradication of poverty is target 1 of the first of eight millennium development goals, which were adopted by world leaders at the united nations general assembly in the year 2000. this study aims to explore the influence of political and social context in the achievement of poverty eradication. methods: a retrospective ecological study was carried out to explore associations between progress towards the achievement of target 1 in 2002 and political and social context variables. the study contained cross-sectional estimates in 1990, 1995, 2000 and 2002. the analysis and observation unit was the countries (n = 88). a descriptive analysis was made, as well as simple and multiple analyses with logistic regression. findings: of the 88 countries studied, 71 (80.7%) are not on track to achieving the target of eradicating poverty. the factor most associated with non-attainment of this goal was reduced government consumption per capita (odds ratio, or: 13.8; 95% confidence interval, ci: 2.92-65.26). in the multiple regression analysis, the most significant factors are: reduced government consumption per capita (or: 9.8; 95% ci: 1.82-52.75), losses in the balance between imports and exports (or: 5.3; 95% ci: 1.32-21.54) and more inequality in family income (or: 4.7; 95% ci: 1.12-20.01). conclusion: progress towards achievement of target 1 seems to be hindered, fundamentally, by the significant reduction in government consumption in certain countries and the absence of redistribution policies. to understand the political determinants of poverty, more attention must be paid to the national and international political milieu, which seem to have a relevant impact on this problem and hence on population health.
The Evolution of Curriculum Development in the Context of Increasing Social and Environmental Complexity  [PDF]
Richard Plate
Creative Education (CE) , 2012, DOI: 10.4236/ce.2012.38192
Abstract: The history of curriculum development has been characterized and a series of “crises” with the pendulum shifting between traditionalists’ call for getting back to the basics and the progressives’ focus on the learner. However, tracing this history, one can see a common theme in the criticisms expressed by both parties: the failure of the existing curriculum to meet the demands presented by an increasingly complex society. I follow this theme in order to provide historical context for contemporary calls by scientists and educators for wider use of systems-oriented curricula (i.e. curricula designed to improve systems thinking) at primary, secondary, and tertiary levels of education. With this context, one can view these current calls not as a radical shift of direction, but as a logical next stage in the evolution of curriculum. I conclude with a call for more research assessing the effectiveness of systems-oriented instruction and provide guidelines for enhancing the usefulness of such research in the current United States system.
Analysis of Context Dependence in Social Interaction Networks of a Massively Multiplayer Online Role-Playing Game  [PDF]
Seokshin Son, Ah Reum Kang, Hyun-chul Kim, Taekyoung Kwon, Juyong Park, Huy Kang Kim
PLOS ONE , 2012, DOI: 10.1371/journal.pone.0033918
Abstract: Rapid advances in modern computing and information technology have enabled millions of people to interact online via various social network and gaming services. The widespread adoption of such online services have made possible analysis of large-scale archival data containing detailed human interactions, presenting a very promising opportunity to understand the rich and complex human behavior. In collaboration with a leading global provider of Massively Multiplayer Online Role-Playing Games (MMORPGs), here we present a network science-based analysis of the interplay between distinct types of user interaction networks in the virtual world. We find that their properties depend critically on the nature of the context-interdependence of the interactions, highlighting the complex and multilayered nature of human interactions, a robust understanding of which we believe may prove instrumental in the designing of more realistic future virtual arenas as well as provide novel insights to the science of collective human behavior.
CORPORATE SOCIAL RESPONSIBILITY AND SUSTAINABLE DEVELOPMENT OF TOURIST DESTINATIONS - AN ANALYSIS FROM THE PERSPECTIVE OF THE DEVELOPING REGIONS IN THE EUROPEAN CONTEXT  [PDF]
Gabriela Carmen Pascariu,Ramona Frunz?
CES Working Papers , 2012,
Abstract: Tourism is one of the most important industries in the European Union economy, with a great contribution to the general dynamic of the integration process and to the fulfillment of the Union strategic objectives. As a result, the last two decades have increasingly associated more tourism with the European policies, in a doctrinaire context defined by the option for sustainable development whichcorrelates sustainable regions, sustainable tourists and sustainable enterprises in an integrated concept in the field of tourism. This paper deeply analyses the way in which the tourism enterprise can be associated with the sustainable development pattern, by valorizing the corporate social responsibility (CSR) principles. The analysis is qualitative, on the specific of the developing tourist destinations. The work is divided into three parts: explanation of the European context, insisting on the main tourism – regional developmentcorrelations, from the point of view of the sustainable development pattern; argumentation of the tourism enterprises necessity to take on economic, social and environment responsible practices in the sustainable development of the tourist destinations; the analysis of the advantages of being placed on the alternative markets from the perspective of ensuring the complementarity of the tourist actors and the receiving areas interests in an integrated system of sustainable and responsible management of the tourist region. The analysis leads to the better understanding of the potential contribution which the sustainable practices from the tourist industry can have to the sustainable growth of the developing regions.
Influence of experimental context on the development of anhedonia in male mice imposed to chronic social stress  [PDF]
N. P. Bondar,I. L. Kovalenko,D. F. Avgustinovich,N. N. Kudryavtseva
Quantitative Biology , 2007,
Abstract: Anhedonia is one of the key symptoms of depression in humans. Consumption of 1% sucrose solution supplemented with 0.2% vanillin was studied in two experimental contexts in male mice living under chronic social stress induced by daily experience of defeats in agonistic interactions and leading to development of depression. In the first experiment, vanillin sucrose solution was made available as an option of water during 10 days to mice living in group home cages. Then the mice were subjected to social defeat stress and during stress exposure they were provided with both vanillin sucrose solution and water using a free two bottles choice paradigm. In the other experiment, vanillin sucrose solution were first offered to mice after 8 days of exposure to social defeat stress. Males familiar with vanillin sucrose solution showed vanillin sucrose preference while experiencing defeat stress: consumption of vanillin sucrose solution was about 70% of total liquid consumption. However, the consumption of vanillin sucrose solution per gram of body weight in mice imposed to social stress during 20 days was significantly lower than in control males. In the second experiment, males after 8 days of social defeat stress were found to consume significantly less vanillin sucrose solution as compared with control males. On average during two weeks of measurements, vanillin sucrose solution intake was less than 20% of total liquid consumption in males with symptoms of depression and anxiety. Consumption per gram of body weight also appeared to be significantly lower than in control group. Influence of the experimental context on the development of anhedonia, which was measured by the reduction in sucrose solution intake by chronically stressed male mice, has been discussed.
Sistema Inteligente para Auxílio na Sele o e Execu o de Tarefas num Jogo Social
Computer Science and Engineering , 2012, DOI: 10.5923/j.computer.20120001.10
Abstract: Nowadays social networks are used for various recreational purposes. It is believed that every day a user spend, on average, two hours playing this type of networkgames. Farmville is a social game available at one of the most successful social networks: Facebook.Farmville game allows each user to use a diverse set of actions in order to manage a virtual farm. However, this management quickly becomes a boring and time consuming process and often the user quitsplaying this game. In this context this project main objective was related with the development of an intelligent system able to effectively assist the player when playing Farmville. The system will help the user in most of his management tasks on the farm such as seeding and harvesting, receiving and sending gifts and managing the farm animals. The use of the implemented system ensures greater progress in the game, because there is a decrease in the time spent in performing the tasks enabling the user to focus on the strategies for advancingin the game.
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