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青枣划丝刀具  [PDF]
张晓和,吴海平
食品科学 , 1989,
Abstract: ?本文分析了一种用青枣加工金丝蜜枣的专用划丝刀具,它能代替传统的手工作业,实现划丝时的限深,仿形、自动正位,保证划丝质量。
Rita Raley - Tactical Media  [cached]
Jan Baetens
Image and Narrative : Online Magazine of the Visual Narrative , 2010,
Abstract: Rita Raley Tactical Media University of Minnesota Press, Minneapolis, London, 2009 ISBN: 978-0-8166-5150-4; 978-0-8166-5151-1.
理想引战配合逼近的设计  [PDF]
北京理工大学学报 , 1997,
Abstract: 引战配合设计是防空导弹武器系统设计中的重要一环,本给出了理想引战配合的定义,并建立了理想引战配合逼近的设计准则,依此准则给出了利用弹目交会信息进行引战配合设计的方法,并对用此方法设计的一典型配合方式进行了分析,给出了引战配合效率与有关引战系统参数、弹目交会参数的关系,这种分析方法对引战系统设计中的引信参数选择、战斗部参数的选择是十分有用的。
引战配合过程的信息描述  [PDF]
北京理工大学学报 , 1998,
Abstract: 为了更深入地研究引战配合的信息过程,从信息的角度给出引战配合过程的信息描述。方法从信息论的角度将引战配合划分为两个过程:信息传输过程和信息控制过程;给出了可作为引战配合效率的指标,即引战配合过程武器系统所获取的信息量的两种度量方法。
Tactical Agent Personality  [PDF]
Chek Tien Tan,Ho-lun Cheng
International Journal of Computer Games Technology , 2011, DOI: 10.1155/2011/107160
Abstract: This paper proposes a novel agent personality representation model used to provide interagent adaptation in modern games, coined as the Tactical Agent Personality (TAP). The TAP represents the tactical footprints of a game agent using a weighted network of actions. Directly using the action probabilities to model an agent's personality, removes the time and effort required by experts to craft the model as well as eliminates the performance dependency on expert knowledge. The effectiveness, versatility, generality, scalability, and robustness claims of the TAP architecture and its variations are applied and evaluated across a variety of game scenarios, namely, First-person shooters (FPSs), real-time strategy (RTS) games, and role-playing games (RPG), where they are shown to exhibit plausible adaptive behavior. 1. Introduction In the player modeling domain of modern game AI, current approaches are hard to generalize as they require manual expert knowledge to be incorporated in each game. Player modeling (obtaining a useful representation of the player for adaptive game play) is one aspect of game AI that needs to be emphasized because it represents a class of methods to enable the synthesis of agent behavior adaptive towards the player. And the player is one of the most important factors in creating intelligent game agents. Current methods [1–5] mainly involve classification tasks based on manually specified player archetypes. This requires much specialized expert knowledge to be incorporated and hence limits the generalization capabilities of these methods in different games. Many studies in player modeling have been used for player action prediction. Donkers and Spronck [6] made use of preference functions to evaluate state preferences in order to predict the next action of the player. Thue and Bulitko [7] introduced a concept which they term as goal-directed player modeling, whereby they made use of the fact that quest goals are always known in advance in RPG games to predict the player's future actions to accomplish them. This limits the method to only quest-driven games. Yannakakis and Maragoudakis [8] also targeted at action prediction based on a Bayesian network with a subset of attributes of the current world state as the inputs. Van der Sterren's [1] work uses a naive Bayes classifier to classify player behavior into different archetypes and then use it to customize the NPC agent's tactical behavior. A number of player modeling approaches [2–5] have been studied in the field of interactive storytelling whereby the game story is automatically
Tactical Voting in Plurality Elections  [PDF]
Nuno A. M. Araújo,José S. Andrade Jr,Hans J. Herrmann
PLOS ONE , 2012, DOI: 10.1371/journal.pone.0012446
Abstract: How often will elections end in landslides? What is the probability for a head-to-head race? Analyzing ballot results from several large countries rather anomalous and yet unexplained distributions have been observed. We identify tactical voting as the driving ingredient for the anomalies and introduce a model to study its effect on plurality elections, characterized by the relative strength of the feedback from polls and the pairwise interaction between individuals in the society. With this model it becomes possible to explain the polarization of votes between two candidates, understand the small margin of victories frequently observed for different elections, and analyze the polls' impact in American, Canadian, and Brazilian ballots. Moreover, the model reproduces, quantitatively, the distribution of votes obtained in the Brazilian mayor elections with two, three, and four candidates.
引战配合效率分析  [PDF]
庄志洪,刘剑锋,李立荣,李学弘
兵工学报 , 2001,
Abstract: ?本文通过对引战配合效率过程的分析,提出将评定引战配合的效率指标分成有明确物理意义的两个组成部分:引信设计效率和起爆控制效率,推导了它们的定量表达式,并分析了它们在引信体制选择和起爆控制模型优化设计等方面的应用。
TACTICS: TACTICal Service Oriented Architecture  [PDF]
Alessandro Aloisio,Marco Autili,Alfredo D'Angelo,Antti Viidanoja,Jérémie Leguay,Tobias Ginzler,Thorsten Lampe,Luca Spagnolo,Stephen Wolthusen,Adam Flizikowski,Joanna Sliwa
Computer Science , 2015,
Abstract: Due to the increasing complexity and heterogeneity of contemporary Command, Control, Communications, Computers, & Intelligence systems at all levels within military organizations, the adoption of the Service Oriented Architectures (SOA) principles and concepts is becoming essential. SOA provides flexibility and interoperability of services enabling the realization of efficient and modular information infrastructure for command and control systems. However, within a tactical domain, the presence of potentially highly mobile actors equipped with constrained communications media (i.e., unreliable radio networks with limited bandwidth) limits the applicability of traditional SOA technologies. The TACTICS project aims at the definition and experimental demonstration of a Tactical Services Infrastructure enabling tactical radio networks (without any modifications of the radio part of those networks) to participate in SOA infrastructures and provide, as well as consume, services to and from the strategic domain independently of the user's location.
悼念涂长望同志
赵九章
科学通报 , 1962,
Abstract: 涂长望同志因长期患病不幸于1962年6月9日在北京与世长辞,享年仅五十六岁。长望同志是一位进步的科学家。解放以前,他参加了反帝反封建的民主运动,组织和团结中国的科学家,为争取民主科学而奋斗。在科学上,他开辟了气象科学许多方面的研
悼念涂长望同志  [PDF]
赵九章
科学通报 , 1962,
Abstract: 涂长望同志因长期患病不幸于1962年6月9日在北京与世长辞,享年仅五十六岁。长望同志是一位进步的科学家。解放以前,他参加了反帝反封建的民主运动,组织和团结中国的科学家,为争取民主科学而奋斗。在科学上,他开辟了气象科学许多方面的研究工作,培养了不少气象科学工作者。
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